monstroCITY is the result of a 3-day group programming exercise, exploring Shape Grammar concepts in Processing. Setup like a game of The Exquisite Corpse, each student was assigned a part of the city to code – from terrain to window mullion – while developing rules to generate the city using a prescribed set of geometric functions. Just as in the Surrealist’s game, each collaborator adds to the composition without seeing what came before and without knowing what will come after – the only connection between each part is a set of agreed tags that will allow the final sequence to be connected. The resulting monstroCITY is a quirky, sometimes-ugly-but-oftencharming place.
ETH CAAD, Zurich (B.Dillenburger, M.Hansmeyer)