is a project by Michael Hansmeyer and Benjamin Dillenburger, in which I had a pleasure to participate.

Digital Grotesque is the first human-scale immersive space entirely constructed out of 3D printed sandstone. Its every detail is generated through customized algorithms-a simple digital input form is recursively refined and enriched, culminating in a geometric mesh of 260 million individually specified facets.
Both, algorithmic procedure and additive manufacturing can lead to a non-standardized, highly differentiated and spatially complex architecture that is defined at the scale of millimeters. My responsibility in this project covered the fabrication and finishing of the surface of final piece.

July 2013